Friday, April 29, 2011

Cad Wristwatch Template

REVIEW: Shift 2 Unleashed!

The first sequel skatowaniu Shift feel totally disgusted and annoyed. Many of the announcement and pre-release material carrying a heralded new product quality, or at least a breath of fresh air in the genre of racers. Unfortunately, the grim reality of everything had brutally verified. Only now I see how great sense of humor are gentlemen with slighty Mad Studios, who have tried their product compared to Forzy, or Gran Turismo and kept at the full res. The following review presents the purely subjective opinion (because as we know, objectivity does not exist) and as a huge fan of racing, in the face of such words as "sets a new standard," I have to approach the Shift 2: Unleashed with a very critical point of view.


Most reviews, with whom I have contact begins with a story, possibly a long introduction to what, how and why are they in the right direction. In a word - boring and sztampowo. Expecting the same thing? A button, here sypnę with thick tubes and begin to weak elements that have clearly not played in the 2nd Shift You creating quite the same flavor and delving into the more text you will find the advantages of this production, which undoubtedly also can indicate, but this time they will go for dessert.

whole game going on the computer, because there were unforeseen difficulties in the supply of Xbox 360, and I could not wait any longer with the firing of this title. I have the impression that a final, official version the devil and he covered his tail, and developers have released something in a hurry previously stored on your private laptop boss. Why is this game is so horrendous hardware requirements? In order not to go into the specification of my scrap, I will present the situation vividly. Men across the Oder River from the studio Crytek could optimize the code so Crysis 2, that is fired at me smoothly on extreme detail (when the cat came out of the bag, a banana out of my face did not leave for several hours) and the Shift 2 is suffocating and choking on an average of added anti-aliasing. What is there not played? But on the basis of the above example - can you? You can! Solved the bitterness of defeat, swallow saliva, I Shrunk the details of the lowest and tried to soak up the "gejmplejem" because binding alone does not make a spring. Except that here comes on top of another problem. The appearance of this title is not adequate for the power it needs. Even on maximum settings all the borders on the category of good with a plus and it's hard to talk about the beautiful racing game. It is nice, the environment is reflected beautifully on the body of each vehicle, and the effect of the setting sun can blind, but in fact there is no rainfall jaw. The first impression is a comparison ocierało Shift 2 to ... Grida issued three years ago.

Accustomed to ride on the wheel, pulled out of the closet my beast, I heard described - simulation, immediately comes to mind fun using all fancy. Unfortunately the initial good impression perfectly screwed up drift, which probably thrown here by force, or the result reached by the wave of popularity following the exploits of Ken Block. With a circle, it is unrealistic to control the car and drive any route. What is similar to fura that before few minutes ago we won the race, now sliding on the ice like a blonde in socks. Even worse, setting the vehicle side, the corresponding sense of gas and for good measure by a skillful countering bordered on the miraculous. I am aware that my experience in the real driftowaniu is very poor, so I decided to sit the wheel of a person riding sideways on a daily basis. After several attempts I heard - as they are terribly spieprzyli! This game is designed to provide "fun". I want to enjoy this pleasure, and not silica on empathy in the real driver of the car, where the philosophy of the drift looks notch or otherwise. I did a test on the keyboard, but in general, any attempt to play the keyboard in the Shift 2 passes at the goal. The only controller, which I was able to revel was ... Pad! There, using the analog triggers fairly easy to enter the car into a skid, then a scoop of control of the drift, but would create a simulation in order to ciorać in it to crash?


tempted by developers to create new quality glue. Coming up my flattering Car touched lightly on the right side of another vehicle and ran with it suddenly on the shoulder, and after a while the band. What's worse, despite many attempts, I could not for nothing, "peel off" from his rival, who wanted to get out of it the other way and pulled me behind. In principle, all the bumps that end result. After several seconds, finally managed to somehow break the bond between us, and we set off on his journey, but at this point, the whole damn race went, because the chance of victory fell to zero. Speaking of which, is once again in this text I will ask the question - why opponents are trying so reluctant to push a player with leadership? When we are on the second or third place, they can divide and even tripled to overtake a car but after taking my driving suddenly pokornieją. Not in the minds of them then any madness, unless we made a fatal mistake. There are exceptions to this rule, like the fight with Darren McNamara, a lover of retro pony, who in his old car he put so much of modern technology, it is impossible to overtake him without tactics. When after some time in the first race I took the lead, tried with all my strength to take me around the bend, because the line had cut in his way. Unfortunately, this affliction affects all the "masters" wheel-throwing players to challenge. They are better than the rest of the unnatural rate. In this way we get an adrenaline rush, but after a while it puts into annoyance.


pompously announced by the creators of the revolutionary view of the driver's helmet was to change the view of the congestion associated with the player and add the game more spectacular. In fact, the whole camera to anything is not suitable. I prefer to treat it in terms of interest. Yes, we see the outskirts of the helmet (with high quality textured material inside), but it is limited visibility. Before each turn of our ward looking in his direction, making the entire head with the helmet goes for example to the right. Seeing this, immediately push off either left or go straight losing orientation and asking where is the front of our vehicle. It is known that at high speeds we have to decide in an instant. For a long time I tried to find in this view of the positive aspects, but unfortunately I think that the normal game, it is not suitable. If you want to win (after all, do not go for recreation), I recommend camera to the bumper or bonnet - best reflect the feeling of great speed.

I gave vent to their emotions, shed a few buckets of frustration, I now turn to specifics. Let's start with a general sense of the whole game, that is, what is it. We start the race down our ability to model the first part - depending on the outcome of the game will automatically adjust the difficulty level and adjust the business model. Laudable and interesting solution - the more that we are going white GT-R'em. Then we get some money and a personal trainer named Vaughn Gittin Jr., who leads us through all the races serving valuable guidance for the route. We buy the first bust, and we get about a dozen career ladder, after which we climb up the win consecutive championships and achievement experience. Under the microscope, let's take the first of these elements, namely an overview of the game.


Like most American films, and FPS, and here we are initially perceived as a "zero" in the world of racing to the corpses of enemies soar to the heights of the automotive fraternity and gain recognition in the eyes of society. We take part in various races. There was given to the ordinary occupations include allowing a particular class of vehicles, where we must pay attention to whether a bust is assigned to a category. In this way we obtain for example, "Contemporary C" in which we can meet the challenges of completing three laps in Monza from the accompaniment of ten opponents. We also have a "eliminators" in which for any money in the world, we can not go to the last position for 30 seconds, because otherwise the entire audience along with the coach burst into laughter. These races Advertising where to get a higher class car and try to feel the atmosphere of consecutive tournaments to unlock. Then the rivalry with speeding the time at which alone measure not only the lap record, but also a vehicle previously assigned automatically. Usually give a quick fury, respectively tweaked and painted in racing typical patterns. I can not forget drifcie, to which I would prefer not to go back and endurance races, which in my opinion, a bizarre mistake makers. Imagine a ride with a horny fifteen players for twenty laps after a long and winding road, where one mistake can make the difference of the victory, all involving the simulation of damage and elite control of the car. It sounds fascinating, but in fact makes you want to throw the wheel on the floor. Before the various challenges we watch a short video from the participation of real racing driver, a specialist in the field, which introduces us to the whole event. Reveals important information about the championship, provides guidance to the vehicle, and each time has your ride in exchange for his ass kicked.

The Winner "events" receive a large sum of money green, the more difficult it is to them a tournament, and gain experience nabijając skill bar. Thanks to our ward becomes more pro, and also receive these points for such things as the ideal path of the journey, perfect cornering and instant start. Poślady squeezing, we can quickly develop a very high level of expertise. With successive cyferkami get stickers, additional types of paint for painting fur, a lot of money, and every ten "levels," even a car - already modified accordingly. What's more, thanks to gain access to new championships and pniemy up in the race hierarchy. Of utmost importance here - as always, the number of dollars on your account, because before we buy another league autko allowed to take off. A good car is not everything, it would have to tune and replace some guts to pierdział no longer so in first gear, and before the war began to howl like a lawnmower. Here comes expanded with the help of a workshop, where we exchange a lot of parts are classified into various categories. We can install a completely new engine, better brakes, lowered suspension, make nitro along with the turbo and put into metal tubes. Sounds pretty standard? Listen to this! Consider the serial filter wysokoprzepływowy, integrate the head collector, add the High Performance cam, modify the ECU software, mount the differential adjusted for race two, or put another High Performance flywheel. Any such interference with the construction of the vehicle increases its power and performance, and thus - class. Jumping to a higher (for example, from A to B), we can unwittingly eliminated from the next tournament, so you should keep this in mind. All of these improvements making fun bar "wypucowania" fury. If you exceed the appropriate level, then for a small fee of one thousand U.S. dollars we apply several factory package. The best improvements possible for the ride, including the addition of the body of a four-meter wide, three story spoiler and fascia replacement cockpit Boeing 747 This car usually gets a few hundred horse more, faster by a few seconds faster and has much more torque. Therefore, the ride stops, and starts to fly. Putting 1,250 horsepower under the hood of the old BMW M3 E36 meant that any attempt to drive the car passed the point. Once the fungus kiego me something What costs so much money, and it is useless?


This naturally not everything. Mietek muchomorka from mushroom and opened the paint shop where he offers free repaint any vehicle. To choose from - the color. Literally. Not only did we set ourselves a specific hue and saturation of color is yet to determine whether paint is to be matte, glossy, candy, pearl, and chrome can. For this we make stickers that they either glue or choose a complete package ready oklejenia fury usually ending overcoating it to a completely different color, and adds hundreds of different types ad producers. In an exchange of paint, we can put other wheels. Good business is a whole bunch, at least as well known as 5Zigen, BBS, Enkei, HRE and Team Dynamics. In addition to the appearance also sets the number of inches and you determine whether your vehicle will be on the fest, or with the class. Choice of wheels is like the choice of footwear is of paramount importance in the overall settlement.

This may finally time to ride! And no, wait, wait even different models of vehicles! And then types of damage. Yes, this really is a lot. Here, too, come (please do not associate myself zboczuchy!) The substance of all options choice. After the bloody hell do I beat between each option, since after a few races all boils down to throwing meat to the right and left? What's that got the novice mode, normal, experienced, professional and elite, as the change disables one or two style options - show the right path of the journey. Although essentially the same facilities for beginners offered little - we can help braking and steering, or automatic dismissal from every corner and assistance in overcoming the winding tighter. The best fun we get the last of the modes. Yes moreover, established artists, and everything would be alright if not for the fact that I write is peering from a negative point of view. Launching basic driving model, each cart will complain that the backside like a drunken waitress in a bar, shoddy, and nothing can change that. No matter whether we drive an old Mazda, and fast Viper, and a second car would behave similarly. And what's worse - the brakes in this case they forget what it was created. But the manual that is becoming increasingly important that even a slight touch of the assigned function into it ends up landing on the bar. Someone wanted to bow and did a good job. In fact, the best proposal is the normal mode with any personal modifications.


time raise the question of damages, praised and appreciated throughout the world. Many times I have heard described - you want to properly break down bust? Play Shift 2! This time, I must agree. That's right, I managed just massacred my car that it was wrong scooter. I wonder only a few elements. First of all - why, in a time when the only damage I check the engine, then after rolling if I can not continue to go? Is the body affects the speed of the engine and its operation? Even better, that by choosing the complete destruction of a vehicle is forced to twist an fikołka, and this ... After a while he stood on the route and wanted to move out again! Live - not die! So far the tire of the issue, how is that going RX-7 engine in front and banging into the fence near the rear of the car lost both the race ending, and the two raced head-banging packages and the obstacle (silnikiem!) after a while I return to the route? That's all for the elite and the full damage! This is only a simulation! Lest there be that the sole purpose of this text is to find errors in this excellent game, napomknę that the same effect massacres each crib done excellently. Body parts fly over the asphalt and the audience, bands and draw up wginają, walls knocked out, and the same fury loose windows, wheels, spoilers, bumpers, bonnet and have powgniataną plate so nice, nice to look that up.


time has come to start here and unfortunately we see another flaw. Initial sequence of presenting all cars, mechanics, and around half-naked ladies is very cool. But only the first or second time. Later, after the next and the next reboot, you can get a tour going crazy, as we see exactly the same thing for several seconds. If these girls do not even have a square ass ... Damn son, I want to start quickly, because the rage before the restart is making itself felt, and here I further blazes. Sure, a great theme - this time we will hear many tips on how to pass various corners, where to add the gas and what to watch out for. I wish I had thought of the function - skip. Okay, let's go! The first impression was extremely positive, because cars do not slide as much as the first installment of the series, although the ideal is still a lot missing. However, there has been significant progress. The same model running (Normal mode) provides a lot of experience. Without much of a problem will feel the difference in the conduct of Corvette and Aston Martin, and a big success. The rides are fun (for the time) if he's not przykleimy the opponent will not throw us unnatural, or not przesadzimy with mechanical tuning. Developers have provided the possibility of a launch telemetry, which is an extended preview of the vehicle on the road. The interface becomes hell hampering visibility graphs and bars and the number of informing the player about the state of the car. We will see pressure on individual tires, overheating, and is used the number of horsepower, speed of the engine and gearbox, the number of laps, number of opponents ... Cyferek which does not measure. Superb choice for the geeks, for a normal player at best as a curiosity.

But most importantly, a place where we fought battles for virtual cups. Those found over 80 guest artists, although it seems to be playing less. We will visit the streets of Tokyo, London and Miami, and pośmigamy narrow and dangerous corners of the German Nurburgring. Naturally, in addition to the aforementioned Monza, Dakota, tours in Dubai, the Riviera, Shanghai and Silverstone in different varieties. Since I do not know all the arenas around the world, but unfortunately I will not be able to tell whether any of the available seats and touches of originality is not the equivalent of a real object. I only know that Le Mans is missing and Tsukuby. While looking at endurance races, including 24 hours driving definitely fall off. Slighty Mad Studios are up for it with warm words for the environment details. In the last part of the Gran Turismo often for items Simple roadside grass was used, and flat pack the audience, here, in turn, we see a little more. These houses, tents, plants, pretty, although only three, not four-dimensional tree. Apparently nothing, but pleased. There are also long-awaited racing at night, which to my surprise - I have to boast. Seeing only the glow from stage lights and reflectors, lights on the roadside, and a red glow on the brakes, the adrenaline jumps several lines up. Such struggles seem to be much faster, more effective and require much more concentration, but also provide huge deposits of fun. Although as is known - is now standard. So why creators do not go for the blow and threw the changing weather conditions? I can not understand it.

Shift 2 has 130 vehicles to choose from, which at one thousand in Gran Turismo 5 produces a volley and very nasty donośnego, demonic laughter. Well, even if they skip all the standard ... But anyway, enough. In Forzie choose from among 400 3, Hot Pursuit is the whole 66, and toddler Racer eight, but the fact remains that, in Shift 2 as befits a simulation - it's missing a few more ... set? Gentlemen, to work, to model and apply the pay- Appendices to 20 $ for one! Will sit behind the wheel of the Porsche 911 GT3, Ford Mustang, Mazda RX-7 and RX-8, Viper, Corvette, BMW M3 E36, Mercedes 190E, Dodge Charger, the Bugatti Veyron, McLaren F1, SEAT Leon and then fly the same brands - Acura, Alfa Romeo, Audi, Bentley, Lamborghini, Lancia and a few others. Contrary to appearances - is the pick, but where to get hajs all of this? These more luxurious, or "exclusive" rides cost a fortune. And here is more or less U.S. dollar is worth as much as in reality. So vividly present - for a passage in the higher classes of racing you get $ 13,000 (for first place), and The Veyron costs ... 1 million 700 thousand. I have not even started to collect, though I support the sentence of the fans - get the challenge and what to do with that money. Unfortunately, I have an objection to the majority of vehicles - in the specification after tuning is clearly outlined at the maximum speed, for example - 911 GT3 is 311 km / h. With no money in the world but I can not propel the vehicle over 250 and nothing seems to be nitro or route downhill. More does not want. Why afraid?


Now, in turn, will change the overall climate of the text. Let the gentlemen from Forzy Gran Turismo and learn from the EA, how to create a fantastic sound effects! Music has always been high, but what made the motor noise, accidents and various abrasions zakrawa a masterpiece. You can hear when I throw a supercharger, nitro makes itself felt whistle nitrous, tires squeal when cornering, engines roar, rattle, and thump, depending on the vehicle and modifications. It's definitely the best thing Shift 2 has to offer. Perfectly sound shots from the exhaust pipe, and the player practiced ear will assess whether the number of revolutions per minute without looking at the tachometer. In the background przygrywają Notes of such artists as The Bravery, 30 Second To Mars, Biffy Clyro, Rise Against, or Switchfoot. And because they did not want to be masters of the EA to spend more pieniążków the licenses, they decided to each of the staggeringly huge number ten songs mix of at least four different ways, so that the player is not bored to death. Were it not for the fact that the selected high-class performers, the whole decision zjechałbym manufacturers.

What else do I want to brag? Expanded AutoLog! In this respect also a breakthrough, particularly in relation to the Hot Pursuit. The new system is truly a brilliant motivator for screwing the results and improve the performance of the car. And here for good measure a whole expanded by further components. Thus, we revise the previously stored photos and replays of the trips all the friends that we can judge for good measure, we will invite to the race, see the records of routes from the region and around the world, read the latest news and snooping automotive group profile of a gentleman. The contents of all the interesting information there, such as a career completion percentage, game length, number of kilometers of racing, the level of experiences, the sum of cash acquired and the amount of fur in the garage. In addition to these goodies, we also have recommendations in recommending style races that are still drove. A trifle, but thanks to the climate produces participate in the life of the community. And there is nothing more than turning rajcującego fierce battles bumper to bumper with a good friend over the network and improve results by hundredths of a second lap.


inexorably come to the end of my, as usual, parszywie long argument, and so that probably no one can fully taste. However, it is worth mentioning with several flavors, we get along with the game. First of all, at any time we can see all the previously released video sequences, where the masters of the steering wheel presents us with the next stages of our career. Porobimy bryce photos each, using available tools. We can rotate the camera, zoom in and out, and I do not know kiego fungus, slow down its movement. It recently habitue simulators - Souvenir photos are included! Do not do without minus, after all, if I had not typed it here, I would not be together. How I suffer from a painful Babol, which I am not able to remove. After the election Mazda RX-8 and any of the track, the game loads up ... and reads ... and loads and load unfortunately does not end at all. I can see a wonderful display showing the route from the ideal trajectory of the journey, but it's me in the long run spring.



announce to all and sundry that the only multiplayer licked and I miss even a few hours of play enough to be able to judge properly, but now I see that it provides a much more fun than single layers of conquest. For the developers have prepared several modes of play, such as duels drivers, races or "Old vs. New "where the modified copy of the retro cars ass today poskramiaczom highways. we ask the big question - what in the end is the Shift 2?" I consider it a little as the hole becomes clogged, which the market can not find his own place. PC owners can take advantage of R-Factor which is the simulation of a much more favorable choice, fans got a small pad of Gran Turismo 5 unquestionably better than the EA solution, and supporters of the only right, green console are Forze Bill 3, eating breakfast Shift 2 with tires. elect Rally drivers racing dirt arkejdowcy turn grab the hot pursuit, and the real geeks simulators have long been dear to the handlebars, which tortures at the Nurburgring in production by Polyphony Digital. It turns out that much of the first reads Shift fans flew to the stores after the sequel, so Electronic Arts will arrange for the preparation of follow-up. Eventually abandoned member - Need For Speed. Frankly, in my opinion, the issue Shiftowi 2 reviews of 9 to 10 mesh, there is no logical justification. Neither is a true simulation, not a typical arcade game. Long thought of the two in our rating scale, and guess what? Two are paramount for scoring and AutoLog should be 100%, but this game has some other advantages, So go three. Unfortunately Shift 2 bored like books by Paulo Coelho. The forward implication is what is important, but the fun is not read.

copies dupala What?

Listen to the roar of these machines, feel the smell of oil spilled and burned tires, oślepcie wylądujcie the sun and on the bar after the application of 1300 horses under the hood. Dupala back here with a broad selection of the tuning range of mechanical and good-looking appearance and improved factory. Do not forget Autologu remember about multiplayer, I have before my eyes all routes with a large number of details and nice surroundings looking bust. For volunteers thrown telemetry, acquired the real masters of the steering wheel, the game added to the climate and collected hundreds of quotes car geeks, greeting us at the loading screens. And what besides? Scoring, or crumbling like a cannon turbo, nitro hissing, howling engines, creaking doors and bending the sheet! That is what the Shift 2 can be proud. Well, well - to admit that the modifications to the engine produce noticeable results, and our fury thus gain more energy.

Pauk What sucks?

posysa whole game is awful I started playing again after a long weary. You pass a couple of races on a hopeless powściekasz drift, you will discover that three years ago saw this picture in the Grid, you can see how your car sticks to the enemy and then fly with him to the gang, and eventually explode the loss of two minutes to master the event. Nothing came out of szumnych announcement, as the Shift 2 will beat the current leaders of the exhaust species, simulators, and more - is unclear under which category to submit the solution. Linden marched with a small number of cars, not eliminated by the end of feelings sliding on the asphalt, poorly optimized, and threw all of this useless camera from the driver's helmet. This to brag? Slightly gentlemen - let me over for a year or two years, and now no longer spitting out a new host running NFS - The Run, because in my opinion should remain with a series of his best roots.

Author: Maciomaniak


welcome to discuss about this title on our forum for games !

Thursday, April 28, 2011

Coach Bag Albertville Minnesota

(Geo) HOT NEWS! Sony announces bankruptcy due to failure of the PSN!

Such panic that everyone in majty peeing. Some are afraid that their money be stolen card credit someone buys a pound buys tampons and annual subscriptions to pornographic sites on mouflon's advance, while others, in turn, cry and tear your hair out of your head, because I can not pick up PS Home dup. Dup, which are in fact 12-year-old hamburger spasłymi, robiącymi the eggs. What will it be? How about being ... the greatest disaster since the spraying helium by the Russians at Smolensk, which resulted in the better half zniebozstąpieniem largest Polish statesman. So will the "failure" PlayStation Network. And anyway, the title of the article gave a nice, no? Clicking ahead!


I'll start with a thick tube - the years me and trumpet, shit on the band wagon. Somehow I did not move it all. Let him that Nigeria, or another "hakjerek 'years with my credit card and buy a half tons of rice and four Skittles. Let him have. Because it was worth it. It was worth reading all the stupidity that people are discharged in the net, you might want to read the news from sites my former editorial group, ie, PPE and ps3site that should definitely change the layout - which, fortunately, already announced in connection with the transition under the wing of a new publisher ( not yet known what, but it's important that certainly bigger and cooler, because the more commercial - we do some plants, whose juggernaut can not walk?). I suggest layoucik pink, with a nice pomponikiem, possibly in the logo suggest a nice blend the dog, such puchatego, wymuskanego, from hanging out jęzorkiem. The best poodle.

My two favorite news? Ps3site, yesterday. Delicious reported oczojebnym and challenging title: "HOT: Support the official hotline in Poland lies to the PlayStation gamers?". In the same text we read that "the Polish subsidiary of Sony Computer Entertainment does not know anything about any leak of user data PlayStation Network. (...) Says that our most sensitive data, including credit card numbers and are safe (...)".

What indeed, "said the lady from the call center?:

" SCEP does not know anything about data leakage PlayStation Network in the wrong hands. It is not known whether the leaked or not. "

Well, right now. But lady from SCEP-u lied! Well, I leaked! So says yet delicious. Although the right, but it can not claim that 'Cause at the end of the news he writes:" Sony does not exclude the possibility of taking over our credit card numbers by a third party. "This does not rule out whether the leaked?" Are you from the Polish branch, said not leaked? She said she did not know, because in fact how they got to know. Lady said was, 'do not worry and wait for the official statement of one of the branches of an SCE in this case. In the present time, we can not officially say whether they did or not ...". Where

misleading here I ask? Where cheating Polish players? She said she did not know whether wykradziono and to wait for official info. Thinking hurts?

The EPP, in turn, cite the interview with Patrick Seybold of Sony, where the guy said: "Despite the fact that the database on the credit card is encrypted in our system and we do not have as long as information about stolen, this information, we can not rule out that possibility. "Hmm, I note the passage of time being we do not have information about stolen, that information." First, because we have to deal with an interesting stylistic form of the translation (you may want to read something before you publish it), and secondly, because Sony officially confirms what his grandmother told the Polish hotline. That is not to lie, says the situation. More. Data Card credit in the system are encrypted, and there is no code, CVV / CVC, without which transactions are not possible. Despite a couple of hours later on that same site there is great news, "Guard against theft of cash", which read: "If dokonywaliście any purchase on the PSN - it must be aware that your savings card, which are threatened płaciliście theft." Again a typo, but it is not important. More importantly, that you can lose your savings from your credit card! Yes, everyone knows that the credit card used to save. Yes, picking up, but why should I be do not cling to? Some banks offer debit cards that works like a prepaid credit card, but the limits are set, is a banking law, are the government guarantees - if it is, you lose some stówek that and so would probably recover, because the cards are insured. Moreover, previously we found that the cards are encrypted and are not archived code CVV / CVC. However, the brilliant author notes that "even if someone wanted to make a payment using your card data will not have that option (even if they get the correct three-digit security code). "Well. I also believe that deciphering the code that is not even in encrypted form, is very simple, and he sat on the toilet can wypierdzieć 458 CVC codes within minutes. The problem I have only one assignment to the specific data and credit card numbers, but it's probably still a pretty good introduction to free trips in Barbados on someone else's expense, is not it?

jendak Let us briefly to the alter-ego of the PPE, or service ps3site. The box header with the strength of attacks rozjuszonego Doberman: "Failure PlayStation Network: Losses SCE will follow in the tens of billions of dollars ... "- this Nariko fathered a certain flower. Yes, you read it right, "fathered" and "certain." Yes, Nariko, is that chick from Heavenly Sword, no longer give me a break, I know what I wrote! Well, what Nariko wysmarował? I quote: "cost of an investigation of all burglaries in the PlayStation Network account can fluctuate within the limits of the shocking number 24 billion U.S. dollars." Hohohoho, hahahaha, hihihihi, I fell off my chair as I read - even the shoes pulled and punched in the head 50x to check for dreaming. Then I looked at the screen again and looked I stopped again at the 24 billion - this time not quite that fell from the chair, it's still a poturlałem the floor - no shit! Of course, Nariko will not invent itself, only the information given by the famous and well-known institute, "The Penomon (or" pompon, "or" Pokemon "?) Institute, which wykonstatował that PSN has 70 million users, the cost of the investigation to one Account will be about 389 green, przemnożył and so it came out. Well, well - how to be invoked is the best. Especially those who have brains like a barn, and even two barns and combine it with the inside! Damn, I imagined that rubego Hamburger, who is miętosząc invented at that time between the fingers of his nose and goat prutając happily in an armchair and overtook me, so here's reflection: I have cramps like the Big Mac. I guess today interferes with the fast-food with a yellow logo to feel a little like this as enlightened enlightened employee of the institute. I understand that some pay from the news, but the more miserable I have not read the news ... several days, ie from about spray helium near Smolensk. Fuck, I forgot that I live in Poland and here the news, practically everyday: (.

Okay, not yet kończmy with schizophrenia - sticks to the EPP, where Zax is in the form and produced my favorite news, which contradict himself. Zaxa I cherish a lot for sympathy, but some of its news ... I do not know, I'll make an exception and the first time this year I will be virtuous, or fall silent. After all, silence is a virtue. And so the standard onetowo-pomponikowo-style fucktowym our eyes tickled them to click how pithy title: "Failure PSN - leaked confidential information "." Oh, well, pretty klops! read! Blah, blah, blah, and we come to the third line: "It is possible that there was a leak of confidential information. "Well, hey, it leaked, is it possible that it leaked? nah, he's a devil. And anyway, it won the Totka. Really! 4 million lived. Ie.'s possible that I won, I was not even draw. So cool, right?

Ok, this pastwienia styknie up. I do not need a genius to guess that they probably actually leaked the information that is one big mess that Sony has a problem. But people whether the use of noggin hurt? Do you publish any foolishness like that, apparently some guys have left a firmware that makes suck games from PSN friko and that is why Sony excluded service per week for 70 million users? Is the world of poodles and other wildlife must necessarily step into the gaming media? Do you really only counts a click? Looking after the EPP and ps3site think so, and besides, readers of these media, apparently it does not bother too much.

The facts are that the situation is serious, but do not panic. No one account is not anyone ogołoci and PSN downtime can be used for something else - even going for a walk, and some blow really well done by. Alternatively, you can play online on Xbox 360, if anyone has takowego. On the occasion of the failure of the gentlemen of PSN after all, Microsoft arranged for promotion, and you can yank the network friko (jupi!), ba, walk credible rumors that hackers have threatened the same action of MS, which inflicted Sony. Therefore, personally asked Bill to unban all the X360! Seriously, the EPP as written, and gave as the source of the Internet! So it must be true - go in there and click, preferably 5x, then the truth will be even truer and more unbanned your Xbox 360!

I wanted to write a serious article about the failure of the PSN, but I can not. This whole situation to me funny, amuse me, crying, to sue Sony, for one himself in the K3 can not play for 2 weeks, amuse me, the bottom-news, tearing clothes, threatening that he will never have the console from Sony buys the theory that everyone now selling the PS3 and buy Xboxy, etc. Just as if we lived in a world created by George Orwell.

Unfortunately, the truth is that there are no systems "unbreakable," hackers that, when grown up, breaks up everywhere. And if anyone here is the culprit, it was these offenders electronically, or even cyber-terrorists because they can be called so. It's hard to blame Sony, the company terminated the war against hackers and password that could leave them in peace are simply debilne. Sony cares not only about their own interests, but also about the interests of its members. Pirates and hackers are pests, because the honest players do not have any of them good. Nothing! These hakerki supposedly fighting for the restoration of Linux, but after all owe ourselves that Sony wywaliło Linux console. Anyway, it does not matter why they broke into the PSN, beats me, or did the people from the group Anonymous, or with a group ass. I just hope that die from HIV, fall off and get them fujary napleta mycosis (ie before they fall off). And that shit will be through a straw. What else do they wish? Well, quite honestly, what falls to wish each such criminals - let will go to jail and let the courts landed such penalties to bidulki not paid for life. However, Sony has my full support and let them fight with these jełopami. I'm not a fan of corporations, I do not like high prices of games, I do not like stretching us to the cash register. But I do not like or pests that spoil my life. If You fought for the aforementioned hackers. postulates, then I would przebolał, but they did not fight for us players. They are not fighting for nothing and that is the whole problem, and aimed to be a free online service, which is in the most fun. Free! PSN just never had the slightest reservation, and I'm not mad that PSN is not working and I can not tear myself online, but I am furious that these debili by Sony brings the bank a whole lot of restrictions that will appear on the honest players. Through these idiots will not become reality grow better, only worse. The third and the eighth letter of the alphabet to them in the ass!
Overall
already puking in the subject, so goodbye. I'm going after that Big Mac. Yum, yum! I invite you to discuss this topic in our forum about games, about HERE!

Author: Ural

Friday, April 22, 2011

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REVIEW: Reverie - Castlevania: Lords of Shadow (DLC)

I am passionate about. If you wait for the game with a flushed face absorb it on the whole. However, the addition served to us in the form of DLC, I am not particularly convinced. I'm used to the fact that all the content we get on board with the game and DLC I take as a supplement - an unnecessary spin-off to enjoy the "company" version of the game. I treat it as a rebellion against drawing our money by the manufacturers - I will not pay $ 35 for co-op in the fifth Residencia, which is added ... 100KB, which is placed on the board, and we buy only the key to unlock it. Ladies and gentlemen, rabble, rabble! Of course there are add-ons to fully worthy of its price, both the length of the game, theme, presenting it as generally understood, and quality - see the "Red Dead Redemption: Undead Nightmare."


"Castlevania: Lords of Shadow," was for me the biggest positive surprise of 2010. The game sprang like Phil of cannabis and the place swept, hack and slash genre, second only to the God of War. The combat system, requiring a level of difficulty, puzzles, voice acting (Robert Carlyle!) And the length of the game allowed quietly leave the game the highest score. I believe that the end of "Castlevania: los" is one of the best endings of games in general, and probably every fan of the series will grant me a right and a deep bow in honor of Hideo Kojima, because the story, is his work. After watching the final scene a long looking jaw on the floor, wishing to find out what led to this, and not the other finals.

Konami has announced two DLC'ków edition showing us the events between the final fight, a brilliant outre. The first addition - Reverie, after long perturbations eventually saw the light of day. Originally planned for early February, then moved from one week to the next, and finally disappear from the list of publications, and is only available (as submitted by Konami - by mistake) on the U.S. PlayStation Storz. In the end it is. Is worth to wait half a year? Well, kind of ...


After the destruction of the title of Lords of Darkness threatens the world a gentleman, whom we meet in "Lament of the Innocence" with the Playstation 2 Lords of Darkness kept him on a leash, which after their death is too loose and the end of the world will inevitably come. Of course, it may not save him none other than Gabriel, who visited the new location together with Laura from Los known that it also can manage the game. It can not jump, has a rather poor set of moves (but collapses in lightning opponents), but makes up for the skill with which it becomes insensitive to blows, and, as befits a vampire with blood poi what opponents to renew health. Nice news. This appendix focuses on the elements of the platform and the puzzles, which, as usual, are well thought out, need to combine and give satisfaction to their completion. Fighting is definitely the least, not uświadczymy new enemies, and bigger battles count on the fingers of one hand. Everything would be cool if not for the length of the game. 3-4 hours is not enough for 29zł. I like the price is commensurate with the length of the game but I expected more. Not better, but more. Given length of the original game (20 hours) I was expecting at least those five hours.


Reverie is nothing but an extra, thirteenth chapter containing three Levels. The first is the fight with about 20 opponents in a big room, then puzzle i. .. end. One third of the game for us. This allowance, as already mentioned, was intended to show the full story after the game and perform this task properly - I will not spoilerował, but fans will be satisfied - one can not wait for more. Final which is to be waiting longer for the moment, too jiffy, and there armpits! TO BE CONTINUED! Tell yourself - is there anything more wku * lishing? We are one step away from knowing the full story, however, the definitive end of a wait until the release of the last, the second DLC called "Resurrection." The biggest failure here is the length of the game, which may increase slightly the already known levels, remastered (this time we collect your fingers Frankenstein - wtf?) And collecting trophies / achievements. I'm a fan reads the latest Castlevania, but I must say frankly that I failed. Seeing a bit of the story, no matter how interesting and how nicely stated, it is not worth the price. Save youtube come out firing and just include these few clips. The puzzles are satisfying, the music, as usual, at the highest level, the fight, as usual, spared on training, but the unfortunate length, or rather lack thereof, does not allow the issue to a higher note. It remains for us to wait for the second add-on that will certainly set the fight, as usual, brilliant storyline, and hopefully much longer game.

Author: JaMaJ


PS Castlevania I scalakowaną. After activating additive in the trophies from the Castlevania bull was printed as 0%. After passing one board fell into four trophies for finishing the game at the highest level of difficulty. This means that the trophies were not recorded, since odblokowywują up. I do not know how it looks on the list of trophies, because the PSN does not work, even hard to tell whether these trophies, I actually removed or is it simply a glitch, and the platinum was in the 'memory'. Maybe this is the reason I waited with the release of Konami's Reverie? Maybe the fault affected servers? Uncle Google is silent on this issue.

Wednesday, April 20, 2011

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Amelka and its inaugural season in the swinging on swings. In a Supporting Role Emily doll:)










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Online Pass and the issue of used games - clearly is!

really think it is time to say enough. Quite the use of us, players, enough for stringing us the money, rather forcing us what to do with used games! For most commercial and powdery bezdennie Onet appeared anything interesting text on the Online Passow and sale of used games. Below we quote a small excerpt:

" supporter called to the camp. Pass Online system has just joined the same Ed Boon, co-founder of the series" Mortal Kombat ", which believes that the controversial system should be in every game.

In a recent interview with reporters asked Boone what he thought, with such solutions, because it will be used in the latest version of the bloody saga and it will be the first application of this system in the fighting.

"When we sell the game, we would have asked the cost of its production. Manufacture of games now costs many millions of dollars, so if someone sells our games, it deprives us of the profits. So we must protect our investment.
" "Source: here

What do you think? Is it really fair to the honest players? Did a lot of people do not buy a new game, in part for cash from the odsprzedanej Stimulants? Is not this undercut the branch on which sit the game creators? Is not it unfair? Note that after all the codes are not restricted access to the game on the network - often comes with specific features to unlock hidden in the game, extra weapons, characters, etc., things that are no longer physically on the media with the title! Where is the fairness?

Welcome to the discussion on this topic in our forum about games:

Discuss Games Forum PUNKGAMERA!

Tuesday, April 19, 2011

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PLAYTEST: The Witcher 2: Assassins Kings

If you read a comprehensive account of the spring Conference Project CD, surely not escaped you an extensive marketing plan your home. Geralt will be absolutely everywhere, which to some extent, can lead to madness and disgusted. How to write so the announcement of the game, about which everyone has read, knows and in fact sometimes even read it? This question has still not got to know the answers. But I will try to present a feeling that I had the forty minutes spent with the game and describe how it looks in fact the technical side. Skipping a background feature, because I passed the steps of the prologue, and it contains lots of information concerning future events. Who will want is the damn articles and videos on the web about this, and not widely known that the extensive history is the strongest point of the second Witcher, and therefore a pity to reveal its details.


Surely you remember the downtrodden facial expressions in the first part where the characters barely moved his lips, as if someone had robbed their muscles on the cheeks, or a pint of Botox injected into the skin. After the market launch of the expanded edition, where he allegedly made great improvements and were applied perfect system of gestures and movements with their lips, but in fact it was not specially noticeable. I am personally annoyed that "the White Wolf," rather to the ventriloquist, and was counting on big changes in this aspect. You know what? It is better, but the characters a bit more slowly opens his mouth, but this time we have less of a problem to read the emotions on their faces. Has improved very large gestures. It even seems that the creators of the inflection in the wrong direction, because all the characters encountered during the conversation carry a plethora of moves. Dreptają, wywijają hands, move and look in different directions sometimes go without interrupting wygłaszanego monologue, but in most cases seem either terribly upset, or having the team specifically developed ADHD. However, one can not hide that nice to look at it and the whole in this regard looks much better than one.


And since we're on the gestures, is let's get to the animation. Professional sessions "motion capture" passed the exam with distinction. As the tenacious nature of man, this time I do not have what you mix with the mud. Both Geralt and Triss, buttercup and many other leading form, and encountered the NPC has a range of motion tween so great that it's hard actually indicate two identical steps and gestures. I have a similar problem with running off the battle sequences, because these are the real strength of the second Witcher. In terms of animation, is by far the world's highest league, and I'm not afraid to use that combination of words. Apparently the player was given over 80 different moves, but I did not like to verify. If, however, they all look so good and sometimes spectacular, I beat the prostrate. Geralt attacked quickly, deftly, and with amazing grace welt turned the sword, and the pair can punch their opponent spring back, and even spectacular fall to the ground after a shot in the back. The whole, surprisingly, makes a very natural feel. I wanted to hack and slash as many enemies, because once that pollute the environment with their presence, and two, that it rajcowne and engaging. For good measure - an exciting and adrenaline Applicant specifically, when the bar starts to shorten the life of the hero in a dangerously rapid pace, but about a kick in the butt to ask a few more thugs.


Here, too, there is still a plus, at least for me. I do not know how to react to other fans of The Witcher. Fights are, as I mentioned in a previous text, fiendishly difficult, requiring concentration and efficient handling of the mouse (although the game can also "support" using it rains). Even on the easier difficulty level (which to choose is up to five!) Przyprawiają a headache and a desire to shatter the screen. Are absolutely crucial to dodge and use the power of Witcher characters. These are five, and serve to paralyze the enemy, and arson. Contrary to appearances, it is one overpower the kmiotów for several seconds, to address the other, because the Dodgers are able to strike at one time, use the elements of the environment and arise from different sides. When we fall into a host of enemies, this time is no longer the style chopping block and everything that moves. We need to combine to survive. Or more specifically przypakował whole world, or it Geralt became noticeably weaker. Whatever it was, however, developers depend on a difficult game, which will not be shallower if possible, although unlikely convert to the console. I can not forget with complex melee combat, or the possibility of stealth and silent elimination of enemies. Pokuszono is even talk of throwing the game bombs and firecrackers, and these often prove to be our best friends in combat in open terrain in the woods. Sample usage of the widgets presented at the conference, where he threw a grenade like that rips the monster's body into small pieces.


Moving among the tents wrecked camp and observing its residents the impression that all is alive and most importantly, it is not depend on me. So, how often creates a hero to the navel of the world and the most powerful figure in general, so here it Geralt seems to be abused, and even despised. What's more, it is often presented in some way by people raised high in the hierarchy of the kingdom. Many times I wanted to draw from the bubble such cherlawemu chłystkowi who called me a freak, or a creep. Tolerance to patafian not learned? But looking at it from another perspective - great stuff. This atmosphere is felt, and every step we want to delve into the history of even more. Completes indeed a fantastic soundtrack, which builds the tension and be formidable, where it is necessary. The songs are captivating, touching even epic, some slow and gentle, and some fast and loud. Really, you can throw a few pieces on a playlist and listen continuously without fatigue. Unless of course like to in such climates. Can not forget about the sounds of flora and fauna, the inhabitants of cities or brzdęków arms. I remember how one time, one of the materials from the "Making Of" first Witcher presented on how to record the sound of breaking bones, or sword szurania the marble floor. Used for this purpose ice cubes, cutlery, along with a large concrete slab, or cooked spaghetti to give the best possible sound przeżuwanych tripe. This time, unfortunately I do not know the details of production, but what counts is results, and this is impressive. Served to the original just a "talkative" encounter monsters, each was given a great effect of bone breaking, screaming, howling wolves, birds, fragile vessel, the sound of a blazing fire, and many others that could so on and on. The issue of audio in this game is a masterpiece and no limes.


Lipa as is the case of graphics, which, despite the enormous advantages it also has one major drawback. Model-based games on the Unreal Engine 3, here also everything is lit up like dog balls at Easter. I ask, to what end? Why are everywhere throw those stubborn bloomy, hdry or other stuff with names hard to even understand? At sunset, the face of Geralt begins to do a street lantern, like the walls of nearby buildings, fences and trees. It does not look This naturally raises a requirement. Despite this, you can not refuse sequelowi charm. Textures overthrow the number of details and high resolution, the faces were made with the utmost diligence by adding up so far, scratches and hair (naturally only in men, so it was not), and had a closer look, we could see the dirt in the ears of the White Wolf. They reset the views of stupor that sometimes we have the opportunity to admire. Monumental buildings visible in the distance, that would hide the sun (then, in turn, Kopar falls at the sight of sunlight and shadow), and a huge range of visibility make many times I had to stand and look at these wonders. Trees sway in the wind, weather effects, delight, and if that was not enough, everywhere, all around is full of different types of shrubs, bushes and other producing plants moving independently. Equally clearly presents a system which responds to explosions and the lighting and shading. It can sometimes give a solid impression in our jaw, which may ache from endemic falling down. Not pushing it - "The Witcher 2" is beautiful. Author's engine "Red Engine" is a real monster and up is hard to that this is the first draft of our home studio. Many Western developers could learn a profession from the Poles. We have every reason to be proud. Very delighted me the sight of Triss, whose breasts do not hang out at last, are shaped and in its place. Applause! Performed equally well the main character's face. The initial occupation of the fans now you can throw into the trash. Mug bears the marks of battle, it is dissected, soiled, neglected and destroyed by an excess of poisonous potions. That's what it was! And now the real bomb - locations have not loaded every three minutes of fun! To enter the building immediately, as one exit and though the entire area of \u200b\u200bthe game is divided into areas, they are gigantic, and thus becomes clear gameplay smoother and more comfortable.


makers brag about development opportunities Geralt. From now on, he can jump over hurdles, climb over rocks, jump off the steep slopes and cliffs to push opponents and cliffs. Indeed, these elements get in the game, but why on earth only where the authors predicted? Why can not I press the button and just jump up? What's the problem? Game code? Project? Animation? Not fitting game of the year 2011 to impose artificial constraints in the form of invisible walls straight from the first God of War on PS2. And this, unfortunately, continue to occur. There are moments when making a dodge on some hill or slope we hope that the hero will fall or jump off of it, and here - ZONK! The invisible barrier prevents our intentions! Well, that does not offend like electricity in Gothic. It's quite annoying, but in the first part somehow played with all these restrictions so and here for some time to get used to. Albeit reluctantly. And while picking up errors, then throw into the furnace from shading problem, commonly found in many contemporary titles. Shadows tend to flicker, infiltration, disappearance or the formation where they should not be. I wonder if it is a matter of hardware or software, or perhaps problems with the game code, or optimization. Stick knows.


Witcher 2 "will offer up to 16 different endings, four open and close to forty hours of fun filled with humor, struggles and spectacular twists. After what I saw, I am ready to agree with the last statement. I can not verify the other, but they do impression and I hope that the creators do not throw words to the wind. As it happens in an RPG, even here we get character development system based on known assumptions. We gain experience, which increases our level, and thereby gain the possibility of buying talent rozbudowujących opportunities Geralt. The skills are divided into three trees - a magic, alchemy and the master sword, each of which offers a lot of useful "duperszwancy. Such as for example the increased power punches, longer duration of consumed potions Igni stronger character, more likely successful explosion traps and many others. Lots of talent has in addition several levels, like in World of Warcraft, where each enhances the properties of another skill (do not feel like it rhymes!). All this is thrown into a very transparent and convenient interface. In this respect, there was a vast improvement on the first part. The whole is divided into tabs labeled images, from which we choose what we want to see happen. Books, recipe, put the items sewn pieces of armor, flowers and many other items. Ordered on a comfortable scrolling list, where each thing was described several factors. In addition, the right side we see a black figure Witcher and around the place for amenities. During the game we are or what time you sew it better clothes. Keep your Geralt appropriate clothing, because it is a substantial impact on our ability to defend yourself. Do not forget that the main character backpack is not unlimited and it has imposed a weight limit. And Geralt is so strong ...


course could not miss alchemical separate window, which can move only during meditation. We are all ingredients derived from different sources, which combine according to prescriptions thus creating a specific potions. This is a very important part of the whole game, because it largely influences the future course of the fight. Potions to increase strength, stamina, let you see in the dark and regenerate health. Geralt can drink up to three simultaneously, but each of these wines have a predetermined level of intoxication. This is indicated by bar. If we cross it, not end it best, because the effects will go to love, and our attributes fall by several percent.


Recent concerns with the windows log, where we see all the guidelines for each type of work, history of known characters and locations, and skills, and even monsters. A true encyclopedia of knowledge, which make up a description of each item, which can be read at any time. In addition, there is a few sentences, and a long, extensive and exhaustive material is literally a description of the history, biography, origins and abilities. CD Projekt RED odwaliło a good job and it was only reviewing the available texts show how much work has been done preparatory process of the product and its envelope plot. What's more, moving and often ending with a specific task will be able to execute it in several ways, and then this one, selected or randomly generated up in the log. It's a real revelation, because when after several hours of play you desire to recall a specific task, all you will find carefully noted. I shall not fail to compare the course of two identical orders with re-passing game.


A was referring to process all received tasks should raise the issue of randomness. Naturally, the conversation looks very much like the first part (only camera shots are much better), but based on a selection of short sentences, which constitutes only part of the whole expression of Geralt, or is maintained in its climate. This means that we do not know really what to expect. What's more, sometimes traveling around the capital, or camp, or entering the building suddenly in the lower left corner we receive word about the hidden secondary mission, which will be activated at the time of such conversation with the guard. They are usually brief, but extremely Climate task, and their progress depends on ... Exactly. Actually it is not known from what they really. The easiest and best to write at the same time that all the work here does a random generator. This type of "quests" to allow more shell of the site, provide better wczuwkę the atmosphere and getting to know the different characters from different perspectives. We continue to admire a team of writers who prepared the background action and expression of individual character. Pleasant to listen to them and read often comical, yet interesting lyrics. You just want to trudge on to see what the newborn. Complaining can hide in your pocket, I have no objections.


length of the text has exceeded my wildest expectations. It is almost impossible to describe all the issues, and mention of any flavor after 40 minutes of fun. Therefore, the majority found in the review, which the magazine PunkGamera certainly will settle, the more that I personally am waiting with bated breath, and paid for pre-order from the beginning of the year. I can not wait to get intimate scenes with Triss in the lead role, which finally will be able to watch live. Cards go with pictures of the past. Maybe I'm a pervert, but I can not help it. "The Witcher 2 is a game intended for totalitarian freaks and gamers mature adults. Sharp and harsh words are flying here every other sentence (some people swear worse than zapitego Menel the center of Warsaw), the corpse is densely surgeon, sex scenes are very vivid, and the gameplay sucks and forces you to think about. Playing in the classification of the ESRB has received all possible annotations, which only confirms that we are dealing with a major production. Without a garden - despite some imperfections, is preparing one of the best RPGs ever this species. The plot, as in the first part, draws from the outset. Losing the fight is not discouraged, and the motivation to grind your own skills, side quests until they ask to be executed, the weight of additional topics only encourages the player to continue the story, and if that was not enough - The Witcher is a character pretty damn unique and mysterious. We masterful soundtrack and the fantastic, stunning graphics. And all this in a rich and relatively inexpensive edition, in both the Premium edition as well as EK. What more could you want? Supports Polish productions, because in this case - It is worth. You will not be disappointed. Finally, let me summarize the whole text in a few short sentences.


What can kick ass?

vastness opportunities authors pose before me. Incredible, multi-story, with lots of side quests and a plethora of endings, beautiful Triss with jędrnymi tits and rich history, and continuing adventures of Geralt of the first part. The need for better recommendations about this aspect? Image of goose dizziness hell of sharp textures, kapitalnymi effects, enormous range of drawing prepared in accordance with statement - "I see this place close, which I look from afar." For solace comes with scoring an epic soundtrack, and character animation, including the struggle, its spectacular, and so the number of blows. "Finishers." For this we make kicking ass interface, in this paper with comprehensive descriptions of heroes, jobs, locations and monsters, and the development of the main character. All of the above sentences floods climate that the whole game drips, including various forms of race encountered, their culture, beliefs, and distinctive Slavic elements. These dragons are too powerful, great beasts, which need specific tactics and preparation. It will be a full fledged RPG, and a candidate for game of the year. Kick ass everyone, to a lesser or greater extent, but the bank will leave a few bruises. A sustained effect czaderski time by pressing the left "ctrl" will complete the formalities.

What can suckle Pauk?

Shining the elements of the environment and as a result of overly shiny face of Geralt. If he was still bald glace, this could in some impossible to understand. Sometimes fail shadows, but the problem seems to be easy to solve. But what besides? It is unfortunate that sex scene with Triss will not be as deep and detailed as I wanted, but you can not have it all. Posysają now up to the same invisible wall of the throat and reduce native of the previous generation. I ask again, why can not I jump when I want? Damn it all goes, if it appears that the creators cleverly made available the best elements of the game, leaving in its worse aspects secret. I very much hope that this scenario does not find place in history a gaming industry. Let "The Witcher 2" 100% fulfilled the hopes vested in him.

Author: Maciomaniak

welcome to discuss about the "PlayStation 2" on our official forum games!

Monday, April 18, 2011

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extensive coverage of the Spring Conference CD Project!

invite you to read an extensive relationship with the Spring Conference of the CD Project, which took place on April 14 this year. It was the biggest media event ever grow in our country. The first public demonstration of "PlayStation 2" attracted crowds of journalists who wanted to experiment with how they look at the adventures of Geralt months before the world premiere. But that was not the only attraction, which was prepared for that day.


But let's start from the beginning, ie from the entrance to the old plant cane, which stewards the company chose the place of the meeting. A large, old building could impress primarily climate. Dilapidated and leaky walls, old worn out pipes, electrical wires protruding from the walls and lots of metal once used as supports to somehow keep it all in its entirety. The organizers know a thing. It's definitely a better place from clubs, or some other crap, which would be hard to hear your thoughts by spreading an echo of the music. Fantastically managed the entire building, inserting, laser, blue light, hanging out pictures, television and posters, and setting a stylish, red (comfortable) couches and low tables at which we could eat in peace snap and drink hot tea, coffee or juice in anticipation of the next presentation. Very nice ladies at the registration point score reported on all scheduled attractions. Pokierowały to the locker room and is happy to give answers to the questions. In addition to that wręczały gifts and what's interesting - read by the newspaper cantilever. Not only that they were eye-catching women of normal guy, it's still interested in a topic. Where do these look?


Morning conference included a plan, "Virtua Tennis 4", "LEGO: Pirates of the Caribbean", "Red Faction: Armageddon" and "Guild Wars 2", the latter of which is nothing like a presentation of the same materials, which can be found on the web. Boring, tiresome speech translating developer, what their game is revolutionary Kiev was because narobili taste, and the room went out embarrassed to face. So let's focus on the remaining titles. To begin with tennis, because I personally am a big fan of the sport and covered in "Virtua Tennis 4" high hopes.

Sega Game prepares, thus continuing the well-known series which has its origins still a decent Dreamcast'cie. We had available to big-screen TV and 3D Move two controllers that allow testing of multiplayer. Initially pograłem alone, assessing visual and general "fun" flowing with fun. Indeed, in terms of graphics is the best looking game on the subject of tennis've ever seen. Released this year, "Top Spin 4" is not what you seek. I picked Roger Federer with his inseparable band on her head, retaining hair, floating up and down with each jump or step up. T-shirt was moving in the wind, and the face of the player refined in every detail (which is difficult given the fact that Federer has a dormer window.) I assume that the 2D version will be even better. Unfortunately I could not see, but I even have to complain about 3D, which is here ... invisible. The benefits of this technology really enjoyed just subtitles. Neither the ball nor the players do not want to jump "off" screen. I think the last time Sega decided to implement bajeru popular in recent times and it came out that, overall - cheesy.


Moments later, to have fun and joined the other person went to the main menu. There he picked the tab game party games, because I was curious what it offers. We jumped on the tennis training, where the change we were trying to hit the ball fleeing the mannequins, looking like a cardboard doll. The whole was scored, and scoring depended on the amount of body parts in which we hit. Frustrating, weak, and to make matters worse - nużyło more than cheap porn. At one party we played a normal meeting. The screen split vertically, and the graphics has been slight deterioration.

As in practice the controller controls the Move? Fortunately, it is intuitive and very easy. The player automatically goes to the ball, and our task is merely to make a swing, or ... Just quickly swing the controller, holding it close to your body. This works correctly, but still noticeable effect spoiled The accompanying game lag or errors in the form of transfer by a virtual tennis racket. What's interesting - when przekręcaliśmy controller, opening the possibility of reflection became lobs, or shear plane just above the net. This works exactly like in reality. My smooth eye wychwyciło another flavor - going up to the screen with the controller in the paw, the competitor doing the same thing. With a slight delay, but thanks to rapid implementation was possible to shear near the net and scoring. Ha! Clever. Moving away from the TV, we returned back to the old position. The general impression after several minutes of play, however, was average - the camera positioned at eye-level player, but rarely I sent the ball where I wanted. Certainly a matter of practice, but personally I prefer the pad fun if only because I see the whole court and then I could run wherever your heart desires. The premiere of "Virtua Tennis 4" was established on April 29. Only now whom I can recommend this game? In fact ... hard to say. Customers are actively playing tennis, however, prefer to play live, and the rest are likely to forgive a few matches, because this sport on the screen is simply in the world - boring.


Another presentation was prepared showing Pirates of the Caribbean ludzikami LEGO in the lead role. I expected great fun, huge deposits of humor and interesting solutions. I got - exactly that's it! Unfortunately, the gentlemen of the CD Project forbade tick pictures, so I can show you why I came out of that room impressed. Sitting down at the screen przenosiliśmy to the great fortress of the brethren of pirates, where playing the role of Jack Sparrow klockowego had to persuade them to help with the mechanism opening the door. The initial projection for the entire location was doing a great impression. The whole idea was designed with the humor and the great rocky mountain. Here and there the water flowed in a different place from the gun mined the line, after which we climb, secret passages, trampolines, gear wheels, torches, and the inherent round to collect different colored blocks, for which we buy some goodies. In short, a masterpiece "dizajnerski. All of our countrymen, the lacing of the film matches the known characters, such as Will Turner or Elizabeth Swann. In total, we can find close to 70 friends face, including the skeletons of sailors, by using voodoo magic. It is dark and yummy!

puzzles are relatively simple, but provide a lot of fun. Many times I smiled under my breath at the sight of animated characters who are coming off, or opening new crossing is rewarding to match the situation of face and gestures. I had to persuade the eight companions, building and moving equipment to help. To make things harder, you need pads scattered throughout the site. With the help of a special compass here comes Jack. Select a picture there of one of the required elements, then we see how Jack grabs his compass and goes after the blue square to the target traces. Excellent! When too long głowimy over the solution into action golden arrows showing where to put what and press. Tasks include, inter alia, on the illuminated dance floor in the rousing rhythms of disco music (as much as he wanted to jump on the table and begin to wriggle out of your ass.) The player had to repeat a sequence of steps to a presentation by two other fellows lego. Each subsequent stage involved the previous and overall, it got interesting spectacle. Another time I conducted a round chunk of falling through the maze, which had to rotate, to rebuild the damaged wajchę to the switch opening the entrance to the elevator. Here it is worth to mention one idea creators. I picked up a large flat block, which covered my hole in the ground. Then I grabbed a big wajchę (over the shoe, otherwise I would not have access to it) and pulled a huge cannon. After all, Jack went on her back, and the camera jumped to a first-person view. Sam had hit two targets, so you opened the door. It is true that great? And amazed how highly addictive!

As in any game with LEGO sometimes could not miss the full flavor that add further layers of humor. When I wanted to attack one of his countrymen, he drew his sword and defended himself in front of my blows. Often I had access to several characters at the same time, opening up a circular menu from which I could choose any character.

There were some mistakes, which of course had to get me. I found two great masks hidden pirates. One of them, Jack put on his head instead of his hat, and ran like a madman. It was very comical, but unfortunately the mask was too big (it was almost as great as the same guy), and thus the hero is stuck in an elevator. For love or do not want to get out there and had to come with a developer who has loaded the game a few moments. Naturally, we can continue to bounce between characters, and several multiplayer gameplay. You will find here all the characteristic elements of the series. The camera sets up perfect for events, music has been adapted to the situation and the przerywnikowych scenes were used, even the official sound theme of "Pirates of the Caribbean. Video sequences were performed in the same style as the other LEGO games. Fellows are silent, and the emotions expressed by all kinds of mines, movements and gestures. The proven formula that still works well and is able to laugh, the more that the human is often getting in big trouble. The graphics are nice, good enough to sometimes be able to admire a particular view. Chosen sufficiently high quality textures and attention to detail. I tested the game on the PlayStation 3 and fortunately - nothing exempted and lacked the ugly teeth on edge. Developers learn from TT to write games for Sony's hardware, because I'm sick of skopanych Conversion! The premiere is May 12. I look forward to!


last of the presentations concerned the latest reads "Red Faction" of the subtitle Armageddon. After a very successful Guerrilla expected kicking ass perishable environment with good graphics and interesting gameplay. So in practice - the entire product was simply to meet the requirements, which imposed the players and journalists from around the world. At the presentation were not allowed to not only do images, but also surf the menu, or to fire a different level than that imposed by the organizers. Niedoczekanie. After passing level told me to leave the room, or start from scratch. This was the only production that presents the X360, but apparently the developers are aware that the pad on the console, suitable for the FPS a lot better than Dual Shock. Presented

level took place in a giant cave (the whole game goes to the vicissitudes sandboksa caveman) full of monsters and all kinds of old, rusty metal stairs and elements such as columns, balconies and unused lockers. All this mixed with modern holographic computers, which offer the ability to change weapons, knowledge of future guidelines of the mission, and also listen to recordings of the soldiers, who were here before. I rejoiced at the sight of a small amount of ammunition available in a backpack. Scattered by various parts of her site and thus had to combine and economical use of available weapons. And this is a lot to choose from. Firing grenades from the grenade launcher plasma, by an ordinary shotgun, machine guns, and two on the plasma bazooce spluwach ending. We have the dress, and even better, that we can freely choose the weapons. As if this were not enough, there is always an option scored a monster from the flask, or even a fist, or planting a kick. The hero blows chosen depending on the opponent. Unfortunately, or fortunately, who else will, I learned later that having played the hero behind much of the game and the beginning of what we do not have to think of such an arsenal.

However, as the main dish looks like Red Faction, or the possibility of destruction of the environment? Here I must admit - insanely. Each element is subject to rozweselającej japsko rozwałce. We even forced by the guidelines of the mission blasting the walls and go find a great concrete wall or a wall, or something else to others. The biggest shock I experienced, however, when I found one of those places, the half-destroyed. The hole was big enough to jump it, but I messed previously pressed the buttons and trigger the lower left (rather than the right - say, a strange thing.) The weapon shot blue phlegm, and the whole was ... Building! I had to take out the bazooka and blow up the wall to move on. Excellent! Moreover, the authors prepared many such moments where we need to rebuild the bridge piece or the stairs in order to continue the adventure. Reconstruction is any element, regardless of when it was damaged. Shooting in an empty space on the floor, you may find that once stood here, this big pole and we happily yard pass. I like it when we got it and then smash, but it ceases to be funny when it turns out that we do not have ...


One of the tasks was to wskoczeniu to the big mechanical robot. Thus, received unlimited access to rockets and machine gun - A paradise on earth. The machine was also able to shoulder taranowania everything encountered on their way. Only at this point, the game showed the true claws. Everywhere immediately became full of debris as a result of countless explosions. But how great looking explosions! Monsters effectively swamped with hot sauce all around, and the bigger hard to defend against bullets. There are also lively skubańce, falling from the top and wdrapujące the walls of the cave. To make matters worse they can shoot at uprzykrzają life so much that sometimes he wants to throw pad. All observed with a third person perspective. Immediately also say that the Xbox 360 a decent there was no inheritance of animation and the graphics sometimes can kick butt. Too bad that such moments is like for a cure. Solid, nice, and entertainment, but absolutely we're not talking about any revelations. Well, although that was thrown antialiasing. The sound stands out positively from a range of earning the highest marks. We hear, like bricks and stones, banging on the metal floor, and steel staircase brzdękają as monsters and scream and whine like rockets świstają beside your ears. Honey on my auricle is, I'm looking forward. The most interesting point

conference envisaged in the afternoon. The presentation of the second Witcher was announced at 14:00 hours, but due to minor delays all started a little later. In Poland, apparently nothing can begin on time. Especially for this occasion attracted a large number of journalists and activists of Optimus SA were also the guests who participated in competitions organized by CD Projekt, giving winners the chance to enter the conference. Prepared a large hall where the stage erected and connected high-quality audio to the projector column. Addressed almost all the places and the course of events broadcast TV over IP. Meeting watched, according to official information, over 40,000 people (and later podliczono their nearly 50 thousand). This is impressive, but on the other hand - you could expect the interest the second part of The Witcher. Came on the scene three people working on the focus of the conference. He was well known to all, Tomasz Gop, producer of "PlayStation 2" and Michael Gębicki, CEO of CD Projekt and Joachim Ladan, Director for sale. Everyone spoke, and the material was divided into three parts, of which the most interesting presentation was of course the game itself. Unfortunately I had to wait for him a good twenty minutes.


Tomasz Gop began with a brief video footage contains some scenes from the "PlayStation 2", some pleasant, a great rock sound. The song is called "White Wolf" and will be used for promotion of the game. It is reported that CD Projekt RED is the developer and the PCtowym knows best. Nifty wymigali the same from the mention on the console editions, but there is a but. Nobody said that this will not be. Do not hear words in the style - console version does not interest us, so fans of pads can live with hope, although it is known exactly who is the mother. When viewed on the screen when the hardware requirements. Minimum are not high. To play in the production of the Polish company, we need at least a two-core processor, graphics card of GeForce 8800 and 1 GB of RAM. Author's graphics engine - "Red Engine", however, has a special feature. Able to scale! Matches the performance and quality of the game to your machine. Thus, automatically adjusts the amount of detail and the individual effects. Tom explained that buying a more powerful processor, for example, four or even six cores gain noticeably better binding, but the liquidity of the game remain the same. Assured that "The Witcher 2" uses all the technological novelties that offer the latest computers and thus no problem will do an excellent use of the processor ośmiordzeniowego. Since I had the pleasure to play, I know that these assurances are not thrown to the wind and I really want to think about buying better equipment for the second Witcher. It's definitely one of the best RPG in the history of the genre. Then addressed the issue of installing the game and the security it uses. In the box you will find two DVDs of the Witcher. During installation you will need to pat serial key, supported by the system SecuROM. This forces a download from the Internet about 50 mb of data. This additional anti-piracy protection - to install the game, we have a network connection, but fortunately it is not needed for booting Wieśka. Thus, CD Projekt RED secured against possible leakage of their largest project. Activation servers will be fired on May 16, and the holders of the collector's edition will play 24 hours earlier than the rest of the world. What is important - The game can install any number of times and run up to five computers at once. There is therefore no absurdity here. Maybe just so that they will lose the sale, because a good friend to lend little game five friends, and everyone will have fun. The creators made it the additional benefits of registration (this is optional - prepared in three simple steps.) Thereby gain the ability to search automatically update any such patches, patches, or free of additives, available on the official servers CD Project.

Players will receive a import option of playing with "The Witcher 1" to "PlayStation 2". Obviously this is not required and you do not have such a "sei" have, but thanks to him we gain a few facilities. Among other things, there are new options dialog, where Geralt will remember what he did in the first installment of the game. The character will gain more moves and talent, which we will not have to take out in the later stages of the game. The title will be released worldwide with the same content and quality. It will not be censored anywhere. Presented plaque ESRB organizations (involved in the classification of games into for age). "The Witcher 2" has received all possible signatures, such as drugs, erotic sequences, violence or profanity, thereby confirming the word developers claiming that the title is intended for adults. Very well - Sapkowski in his work or not limited to mild vocabulary. When this information finally came the most interesting point of the entire conference.

"PlayStation 2" is presented in full Polish language, and focuses primarily on the struggle in the difficult mountainous terrain. You can see how hard the trick is to use inventory of all possible quests. Proper selection of potions and tactics, however, rewarded us with a vengeance throughout the earlier effort, as such applies the health regeneration, so that when we bolt a monster, a red bar with the points after a hp increase. Are invaluable evasions and blocks, as well as pitfalls. One of the subjects with CD Projekt RED team used them to secure a pass behind Geralt, who at that time fought battles with the whole host of utopców. One of them wanted to show intelligence and become a hero from behind. Asshole fell into a paralyzing trap, so that Witcher had more time to get rid of trash, which always siekał. Developers have prepared a variety of powerful creatures, such as the comically named "Corpse Eater." A much stronger and tougher - like Pudzianowski in the world of marsh, rotten guts. Obviously requires a different approach and tactics, because as I hit, it's very painful.


addition, demonstrates one of the many additions to the silver sword. It gained the possibility of freezing of blood-thirsty beast. It was enough if one hit, that such a creature shivered on dozens of pieces. Naturally reduced the chance of activation, which is only a few percent. It also presents the whole system of talent development in the form of a tree - a magical, alchemical and master of the sword. The last of these is an option to purchase an attribute named "Riposta" through which the battle can become more zręcznościowego character. The player has to click at the right time to Geralt asked more powerful blow. That's how strong it will depend on many factors, such as Defense and his agility. Later we saw a brief snippet film where the dialogue seemed to be cut down and thrown into the odczepnego. The main character still speaks with a voice Rozenka Jack, but I must admit that I can not imagine another person in this place. All of localization, overall, falls solidly and can play without any resistance in the native language. Although of course I met malcontents who do not have something przypasiło. Oh well - these will always be.

Witcher The presentation time for information on marketing issues. Michael came on stage and introduced Gębicki number of actions taken on the occasion of promoting the latest adventures of Geralt. We already know that this will be the largest in the history of the Polish advertising industry's share, which includes all available media to a pool of recipients up to 9 million Poles. The value of the entire project goes back six million zlotys, which is also a record amount ever spent on advertising the game in our country. The biggest goal is to obtain a CD project sales of 210,000 copies. For comparison, the first part of the series (yes, longer series) gained ten thousand more buyers, therefore, logical point of view - to achieve such a result would be quite easy. Already has spread 8.5 thousand pieces of collector's edition. The richest ever released Polish edition of the game, and who knows, maybe even more generally, in the world. Engaged inter alia in the field of media company Agora, such as Gazeta Wyborcza, which uses 13 full pages of advertising, 9 of which falls on the last cover, the largest of which is posted on the most spectacular advertising Polish production. On the day of release - May 17, in that the newspaper will also include a four-page supplement devoted entirely to the other Wiedźminowi. Moreover, on the cover of "Gazeta Wyborcza" will be a sticker, which will offer prospective buyers an additional gift when you purchase on release. On the same day to promote the game will also be devoted to cover the entire daily newspaper Metro. This is the first such action in the history of our industry. Not forgotten the web portal Gazeta Wyborcza having nearly 2 million users on May 17 where, to quote Michael Gębicki - and I quote: "The Witcher they invade, surprise, come from every possible corner and do not give them a chance." Also earmarks funds to promote the game in the Warsaw metro. Each carriage configurations stations and at each station Geralt will peep sideways at potential customers.


In addition, the announced 1500 spots displayed in the biggest TV channels in Poland, such as TVN, TVN 24, MTV and VIVA. It is known that there will be the best band antenna, which is in hours 7-10 and 18-23, where the audience is by far the most. Spots are 15 and 8 seconds, with the shorter will appear before the largest entertainment programs, including the X-Factor. You can not ignore the ads on the Internet that will be on the biggest gaming portals. In addition, also purchased the opportunity to present Witcher YouTube. Thus, before each display videos, which has a very high viewership, will appear in advertising from 1930 to 1940 seconds newest adventures of Geralt, and we now know that these commercials will be viewed very much. Not forgotten about advertisements in Polish trade magazines, where you purchased up to 4 pages, following one after another, of one particular ad with great pictures and lots of information. In addition, interestingly, Triss will appear on the cover of the May ... Playboy! Okraszono a volley applause. Thus, there will spicy images, which tempts me tremendously and probably buy this number, as you leave. Last important information technology is fully supported by LG, which made collaboration.

third part of the presentation concerned the presence of The Witcher on the shelves. Joachim Ladan explained in detail how the shopping centers and other computer companies prepare for the coming of Geralt of Rivia. With many different types of stands, informing about the release date, including racks located several hundred boxes of the game. The biggest impressed, however, a huge "gateway Witcher." Unfortunately, it was prepared only 80 pieces, so will be the biggest points of the top retail chains. In addition, the stands will also be spread by close to two meters wide, several thousand posters porozmieszczanych in different places, and a thousand stickers floor. As if it was not enough, that invades the wall, it still has to attack from below ... Overall, the whole makes an electrifying impression, because such a massive undertaking in our country has never been. It's all will surely bring results. Unfortunately, many people may begin to vomit attic of the White Wolf, and I hope that this whole campaign has not come out the side of CD Projekt.


After the presentation, made available a room with a prepared twenty stalls where you could sit and play for 45 minutes in the second installment of The Witcher. What a fool I was, I chose the difficulty level - hard and grabbed the deep end, choosing the most difficult moment of the entire initial prologue. The fight is hard, exciting and far more complex terms previous scenes. We have (truly need) to use the characters, potions, blocks and dodges, or else wait-a long time. It is no longer happy at the moment of clicking the cursor highlight. Opponents of us there from all sides, attacking at the same time and can surprise a great pairing blow. I watched the struggle of the worker, CD Projekt RED team, who finally decided to advise on how I play and it went a lot easier, but honestly ... DO NOT use the approach - I'm an old stager / coke / Pudzian, I take a high level of difficulty, because this can easily pass through. At the exit were handed a gift, and the whole conference in terms of magnitude and development, as well as from the preparation was certainly one of the best in the history of a gaming industry in our beautiful country.

Author: Maciomaniak

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